So GTX 1060 came out recently. Does it work well with virtual reality, and can you rely on this card to power your Oculus Rift or HTC Vive in the future?
As time goes on, things get cheaper. You will get more performance out of technology, and you won’t have to pay as much money. As virtual reality topic is fairly new, things are a bit up there in terms of price. People thought that VR headsets will cost around 300 – 400 bucks, and we get $700+ items (controllers included). We thought our GTX 670 will be sufficient, and we were wrong yet again.
In these type of situation, waiting for tech to improve is a smart idea, especially if you are on a budget. And it seems like GPU makers save the day.
GTX 1060 came out, and it costs significantly less for those who want to get into VR without selling their left kidney.With GTX 1060 you can run practically everything with Oculus Rift and HTC Vive, and you won’t feel a single frame drop. You can even run all the latest tripe-A titles on MAX settings, but for that, 1080p monitor is recommended. 1440p can be good, but you would have to turn down some settings options, unless you like to get some of that 30-40 fps.
Overall, it’s a great piece of technology, and you shouldn’t feel any problems with it…. for now.
The thing with virtual reality is, it’s evolving, and at an alarming pace. One moment you might be good, and the next you find out the technology you have in your home is outdated. Here is what Palmer Luckey- CEO of Oculus Rift – said in Techradar interview:
Q: Can you talk a little bit about the future of Oculus? Will it follow in other hardware manufacturer’s footsteps and release a new product every year?
Palmer: You’re going to see a release schedule somewhere in between a mobile phone and a console. You’re not going to see huge updates every year or multiple times per year, but I can’t talk about it too much just yet.
I imagine HTC will be releasing their Vive at the same time for more synergy in VR, so that means, an update to hardware might be needed in the future. Once a second wave of consumer VR products hits the market (probably around 2018), GTX 1060 might be a bottlenecker. Now that is just a speculation, but considering how fast everything is evolving, nothing is impossible. VR headset display will probably get an upgrade in terms of resolution, and FOV will be widened for extra immersion. And all of that will require more and more horsepower from your computer (unless foveated rendering becomes a thing).
However, with that of course, you will see cost reduction in virtual reality products. Manufacturing will definitely go down in price, and we may probably see a VR headset that costs only around 400 dollars.Right now, GTX 1060 is on par with AMD’s new Radeon graphics card RX 480. Even though GTX 1060 is just “slightly” better than RX 480, you cannot use SLI technology with 1060’s. That means there is no use in buying 2 GTX 1060’s. BUT, since Pascal family cards are known to be excellent overclockers, you might be fine if you find yourself in need for more power.
The main selling point of this card is obviously its low cost. Entry to VR has finally been lowered, and it’s a lot more affordable to play VR games since VR mainly focuses on GPU anyway.
If you are on a budget, this is a card to go with. If you want something from the AMD side, RX 480 also does the job. Either way, you can’t go wrong with these new GPU’s, at least for this VR generation.