Detailed VorpX Review (2018 version)
Price: €29/ $39
Overall Rank: 9.4 out of 10
Considering to buy and download vorpX for yourself? It’s 2018 and I’ve used this program for 5 years now and can give you all the pros and cons of personal experience. I’ve come to notice that there aren’t many reviews of this program, so I decided to do an article on vorpX after using it for over 3 years now. Keep in mind, it is mostly for those who are new to a VR scene and are not familiar with all the third-party programs.
Introduction to VorpX
*Updated in 2018*
VorpX is a 3D injection program made specifically for Oculus Rift and HTC Vive. With VorpX you are able to play DirectX 9-11 games that do not natively support virtual reality devices like Oculus Rift or HTC Vive. If not for vorpX, you couldn’t play GTA 5, Far Cry Series, Fallout 4, Bioshock: Infinite or 250 other triple-A games with your head mounted display. The games you can play can be seen below.
Ralf – the maker of vorpX – started to work on his program in 2012/2013, around the same time that DK1 was released to the public. He spent several hundreds of hours on testing various VR related things so that he could identify and resolve issues that arise with playing older games on VR masks.
How Does VorpX Work?
How it works is, it basically injects itself into game files and divides the game screen for each virtual reality lens. There is no other VR program that can inject itself into so many games like vorpX can.
Once it is running, just turn on your Rift or Vive and launch a game that is on the list. The 3D effect you get will be much more immersive compared to regular 3D monitors that cost thousands of dollars. Why, you might ask?
Regular 3D monitor separates focus and convergence. It’s because they simply cannot give the same effects as human eyes can. With VR however, separate screen create an additional 3D effect that is similar to the everyday world. This is why everyone is absolutely baffled when trying out VR for the first time. VorpX helps us to do that with a feature called Adaptive 3D-Algorithm that simulates they way our eyes focus. It’s only one of the features that vorpX has.
The sense of scale is also something that I am impressed by a lot. With vorpX you can see the world of your favorite games as if you were actually in it. The right picture is more or less what you’ll experience in vorpX supported games.
Why Should You Get VorpX
I can tell you all the technical reasons why I think it’s one of the best VR programs out there, but this time, I’ll tell you something different:
Ralf, the creator of vorpX, loves VR.
It can be seen through his constant and regular updates. I know many programs that promise one thing but when the time comes, they disappeared from our eyes. It is already 2018 and he still releases updates with new features, games, bug fixes, and overall more support.
For example, the controller support.
VorpX is a fairly popular program. The developer Ralf, could have left it at that and just cashed in on that. Instead, he pushes through and constantly listens to his community on what he should change or add. Because of that, we can now play with Oculus Touch and HTC Vive controllers.
Another thing the community was complaining about (and that he later fixed) was the fact that they needed to manually change some of the settings to make it playable in VR.
Although it may not have been a problem for some, the others may have wanted for everything to work correctly from the get-go, because sometimes we don’t want to waste time searching for articles on how to set everything up. I know the pain because I’ve written countless of posts on vorpX settings and it’s annoying to search information that is so scattered all over the internet.
That is how DirectVR was born. DirectVR automatically changes resolution, FOV, and various game settings to make sure that you get the best VR experience.
Simplicity is always a welcome sight, and seeing it in VorpX reassures me that it’s truly a useful and regularly updated program that everyone should get.
Speaking of updates, here is the updated list of all the games it supports:
All The Games VorpX Supports
Aliens – Colonial Marines
Alice Madness Returns
American McGee’s Alice
Amnesia – A Machine for Pigs
Assassins Creed 2
Assassin’s Creed Origins
Assassin’s Creed Unity
Batman Arkham Asylum
Batman Arkham City
Batman Arkham Origins
Black Mesa Source
Borderlands: The Pre-Sequel
Brothers – A Tale of Two Sons
Call of Duty: Advanced Warfare
Call of Duty: Black Ops
Call of Duty: Black Ops 2
Call of Duty: Black Ops 3
Call of Duty: Ghosts
Call of Duty: Modern Warfare 3
Chivalry – Medieval Warefare
Clive Barkers Jericho
Counter-Strike: Global Offensive
Dark Messiah of Might & Magic
Dark Souls II
Dark Souls III
The Darkness II
Dead Space 2
Dead Space 3
Deus Ex: Human Revolution
Deus Ex: Mankind Divided
Dragon Age: Origins
Dragon Age II
Dragon Age: Inquisition
Dragon’s Dogma – Dark Arisen
Drakensang: River of Time
Duke Nukem Forever
Elder Scrolls: Morrowind (with DX9 mod)
Elder Scrolls: Oblivion
Elder Scrolls Online
Elder Scrolls: Skyrim
Elder Scrolls: Skyrim Special Edition
Formula 1 2011
Formula 1 2012
Formula 1 2013
Formula 1 2014
Fallout New Vegas
Far Cry 2
Far Cry 3
Far Cry 3 – Blood Dragon
Far Cry 4
Far Cry Primal
Flight Simulator X
Game of Thrones: A Telltale Games Series
Grand Theft Auto IV
Grand Theft Auto V
Half Life 2
Heavy Metal FAKK 2
Hellblade: Senua’s Sacrifice
I Am Alive
Killing Floor 2
|Kingdom Come Deliverance
Left 4 Dead 2
Legend of Grimrock
Legend of Grimrock II
Lego: Lord of the Rings
Life Is Strange
Life is Strange: Before the Storm
The Long Dark
Mount and Blade: Warband
Mass Effect 2
Mass Effect 3
Mass Effect Andromeda
Max Payne 3
Metro 2033 Redux
Metro Last Light
Metro Last Light Redux
Might & Magic: Heroes VI
Minecraft: Story Mode Season 1
Mortal Combat X
Need for Speed Most Wanted  Need for Speed Shift 2
Need for Speed: Rivals
The Old City: Leviathan
Operation Flashpoint: Dragon Rising
Operation Flashpoint: Red River
Ori and the Blind Forest
Prey  Prey  Psychonauts
Race Driver GRID
Realms of Arcania: Blade of Destiny
RealMyst Masterpiece Edition
Return to Castle Wolfenstein  rFactor
Resident Evil/Biohazard 4
Resident Evil/Biohazard Revelations
Resident Evil/Biohazard Revelations 2
Resident Evil 7
Rise of the Tomb Raider
Risen 2: Dark Waters
Risen 3: Titan Lords
Saints Row III
Serious Sam 3: BFE
Serious Sam HD: The First Encounter
Shadow Warrior  Shadow Warrior 2
Slender: The Arrival
Splinter Cell Blacklist
Splinter Cell Chaos Theory
S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R.: Clear Sky
S.T.A.L.K.E.R.: Lost Alpha
The Stanley Parable
Star Trek  Star Trek Voyager – Elite Force
Star Wars: Battlefront
Star Wars: Battlefront II
Star Wars: Jedi Knight II – Jedi Outcast
Star Wars: Knights of the Old Republic
State of Decay
System Shock 2 (with DX9 mod)
Take On Helicopters
The Talos Principle
Thief 2: The Metal Age
Thief  Titanfall
Tomb Raider  Tomb Raider Anniversay
Tomb Raider Legend
Tomb Raider Underworld
The Turing Test
The Vanishing of Ethan Carter
The Walking Dead Season 1
The Walking Dead Season 2
Warhammer: End Times – Vermintide
The Witcher 2
The Witcher 3
The Wolf Among Us
Woolfe – The Redhood Diaries
World of Warcraft
XCOM: Enemy Unknown/Within
*This list is updated regularly.*
Pros and Cons of VorpX
- Has head-tracking
- Positional tracking
- 3D support
- Automated settings through DirectVR (New Update)
- Can surf the web and PC with it (New Update)
- Supports over 250 triple-A games (New Update)
- Regularly updated for more games and features
- Has VR video player option for movies (New Update)
- Easy-to-understand interface
- Very customizable
- Top-notch customer support
- Not every single game support 3D Geometry
- 1 out of 20 games may not function properly
- Sometimes manual tweaking is necessary
- A good PC is needed
About the Pros of VorpX
1) Head-tracking is basically what sells virtual reality. If not for this feature, Oculus Rift, Vie and PSVR could have been another one of those failed projects that had potential, but did not deliver. VorpX, luckily, had head-tracking support from day 1.2) Positional tracking means you can move your body in one direction and the in-game character moves accordingly, just like in real life. This feature was added to Oculus Rift only when DK2 came out in 2014. As soon as it happened, Ralf worked on vorpX to support this feature also.
3) 3D support, as we mentioned, is available, so you don’t have to worry about regular 2D games looking like crap on your Rift.
4) Support for over 150 games did not come overnight. Ralf has worked on game compatibility with Oculus Rift and Vive for years now, and each update added more and more games. Here is how GTA 5 looks on vorpX:
This actually brings us to another point.
5) Updates for VorpX are done regularly. These updates are not just some bug fixes that occur from time to time. Most updates that you’ll get, will give you games that were released recently, as well as additional features with more customization and immersion. If you don’t believe me, here is what kind of vorpX update we witnessed few months ago:
Added support for Direct Driver Mode, Asynchronous Rendering, Windows 8/10 vorpX Desktop App, Support for arbitrary resolutions, Crystal Image, Super smooth Virtual Cinema Mode, Enhanced D3D11 Geometry renderer, Basic OpenGL support, VR video player mode, Z-Buffer 3D enhancements, Better gamepad handling, Full Mirror Window support, New Games and Optimizer Profiles
6) VR video player mode feature, for example, has been added only few months ago, and it works flawlessly. If you don’t know, VR video player mode lets you watch 3D movies on your Oculus Rift. 3D effect is even better, as long as you have a suitable VR movie. Plus, you can make your screen as big as you want, even to the size of a real theatre. Really nice feature.
7) User interface, aka UI, always plays a big role in user experience. The more simple it is, the better. When opening a vorpX menu in-game, it gives you a cursor. Everything in the menu is easy to navigate and is understandable.8) Customization in vorpX is huge, literally. If you do not like some features, you can manually disable it in the menu. If you think your FOV is too zoomed in, everything can be regulated. That lets you configure settings to your own preference, like for example, if you are motion sickness intolerant.
9) But the biggest plus in my book is its customer support. Not a lot of third-party programs have their own forums, especially considering the fact it’s a one-man show. Ralf is answering to almost every question, and even if you don’t get an answer, other users will definitely reply.
About the Cons of VorpX
1) 3D Geometry is not in every game. Geometry 3D mode is basically a mode that gives you the best 3D effect. Without it, vorpX supported games run on Z-buffer 3D. That means 3D effect will not be as amazing on close range things (you look at the table close to you, and it seems to be flat). Apparently, the reason some games don’t support Geometry 3D is because it requires too much from your computer, and if the game is not properly optimized, you will have 30fps with “Geometry 3D enabled”. We all know that 30fps is garbage for VR. At the end of the day, 3D will still be there, but not as amazing. That is being fixed with each update, but it’s still an issue.
2) Some games just don’t work properly with vorpX. Every once in a while (1 out of 20) you encounter a bug that just ruins your experience. Either you get a black screen or head tracking doesn’t seem to be working. Look at this Call of Duty article for reference. Issues can be fixed if you contact Ralf, but it just takes a lot of time and effort.
3) Manual tweaking is sometimes necessary. Not as big of an issue, but it does eat up your time. That is why I have so many helpful guides up on how to set up your desired game for Oculus Rift.
About the “Middle Ground”
1) A good computer is needed. The reason I put it in the middle ground is that it’s not really a vorpX issue. All Oculus Rift VR games require you to have a powerful VR PC, and if you don’t meet the requirements, FPS will eat your soul (referring to motion sickness). But if you already have a mighty PC next to you, using vorpX will not be a problem for you.
2) Price. At the moment it costs €29/ $39. Not expensive at all, considering how much value vorpX brings to the table. Plus, it is forever. Pay once, and you are good forever with infinite updates. But still, it costs. You could argue why should I pay extra to get access to more features, which is fair. But it is made by a person who is dedicating a lot of time to give us this option, and he is not sponsored by Oculus. Paying him this sum of money is least we can do for all the hard work he has put in.
Should you get it? If you have Oculus Rift or HTC Vive, it’s a no-brainer. Really, it truly is an only program good enough to give us so many VR game options. If you want to see the full list of vorpX supported games, click on this link and scroll down.
As I’ve heard, the creator of vorpX is already working on many new features that we should be getting in the coming months, so once you have vorpX, you are done – constant big updates all year around.
With its high customer support, you should never be in danger of being alone buried in your VR problems. Forums are right near you and are eager to help.
A year ago I would say vorpX wasn’t as good, but over time it has exceeded everyone’s expectations. I am sure as time goes on, it will improve even more. It’s not a coincidence everyone is saying that support for 1 game like Skyrim or GTA 5 alone is worth the price.
If you have anything to add about vorpX or have any questions, feel free to leave a comment.