Leap Motion Shows Us How To Create a VR App in 4 Minutes
Leap Motion – the company that manufactures computer hardware sensors which track your hands – released a video teaching young developer plebs how easy it is to create an app which is intended for VR.
Making programs all together can be a hard work. But if you already have blueprints available, the time to make one is cut tremendously. Just have a bit of desire and persistence, so you can keep at it when things get confusing.
Leap Motion company here even decided to demonstrate what and how long it takes to create this Leap Motion VR game.
Choose between VR/ desktop (for rigged hands) or AR (for image hands)
Then open Unity and create project
After that click Assets – Import Custom Package – Core Assets
Find your previously downloaded core assets and open it, then Import
Under “LeapMotion+ovr/Prefabs” find “LeapOVRCameraRig” and drag it into scene
Set the Prefab’s X,Y and Z values to 0,0,0
Then click Create – 3D object – cube
Set cubes values also to 0,0,0
Then position the cube in front of Prefab
Go to inspector and click “Add Component” – rigidbody
Turn off gravity
Click File and save your scene
Click File – Build settings – Add current – Build and then name your .exe file
Now launch the .exe file and play it with your Oculus Rift
These mentioned steps were taken from the video and are in text form. If you want to see it visually, click the video above.
Truth be told, even I didn’t expect it to be so easy. Creating VR apps is important for everyone, for VR enthusiasts to have a variety of content to choose from, and for VR in general so it can succeed in the market. If you have interest in creating your own game in this new niche, feel free to start brainstorming.
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