Genre: Simulation, Puzzle
Maker: Christopher Hart
Release date: When the Oculus Rift CV1 Comes Out (demo available)
Download Page: HERE
Game Support: Windows, Oculus Rift Support (Mac, Linux support coming soon)
The Oculus Rift support came for this game on Oct. 2014. The developer has decided to add the 3D effect as it looks visually more awesome this way. Aside from that it will support STEM, OMNI, Prio-VR, gamepads, and probably many other controllers once it is released for the public consumption.
The role of Synthesis is actually quite hard to explain. It is an abstract molecular dynamics simulator played by programming cellular automata (copy-pasted from the official website). Even though the demo is out at this current moment, not much is known as to what gameplay will it have. You are supposedly going to be building programs with the molecules, and your job is to do it correctly. By doing so you might even teach yourself to program without actually memorizing anything.
As was seen in the demo you are going to be witnessing how you are built from the scratch by another robot, that takes parts from random places, and puts them onto you. Once you are finished it shows how your hands move (it is supposed to show the support for the hand tracking device). Then you are put inside a cylinder and shot up to a maze-like place.
Synthesis was actually made by one person only, and if the things he says on his website are true, then he built the game all by himself. Even the engine for creating this game was made by him by using a C++. Another thing I liked was the soundtrack. Everything about this game, the art style, and even the soundtrack reminded me of the TRON. And that is not a bad thing.
Synthesis reviews are not out.
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